Unit
8 Response:
Just like any other kind of design, designing an application
for a phone is a process of analyzing and trying to solve the problem so that
the end-user can have a good experience with the app. Not only solving a
problem, it requires a specific niche. It can be funny and interactive as long
as it works for its audience. Starting out with a great idea then it comes to
research to see what work and what doesn’t. Next step will be
sketching out the entire thing on paper because it is easier to see and organize
things. Information and things are set, but like everyone else, money for all
the tools will be a whole other issue that I have to deal with.
An icon is very crucial to any app because it speaks out the
concept for the app itself. Indeed words in the icon are unnecessary unless it
serves the concept. The standard gloss issue is interesting because I always
thought that designer add the gloss to their app so that it can be consistent.
Personally, I don’t like the gloss because it took
away so many good things in the icon. It is good to know that we don’t
have to include the gloss in the icon. Yay! Also, keep the icon simple so that
it won’t confuse the user. By saying simple, it doesn’t
mean plain looking or lazy design. It means thoughtful, awesome design that
people love it. Also, bring the theme of the icon into the design itself so
that it stays consistent, and WHO WANT THEIR APP TO BE SIMILAR TO MANY EXISTING
ONE? Definitely not me.
Links:
1. Another useful tips for designing icon: http://mobile.tutsplus.com/tutorials/mobile-design-tutorials/killer-tips-for-iphone-and-ipad-icon-design/
2. Awesome examples to look at: http://iphone.appstorm.net/roundups/design/30-gorgeous-iphone-app-interfaces-icons/
3. Some free tools to create icons: http://ramotion.com/icons/
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