Unit 9 Response:
First thing i have to say about this article is: "It is supper cool because i have never seen something like that before." I really like the fact that the designer choose to make more content appear while user scroll the mouse. Indeed, it makes the website more interesting in term of visual. Also, it won't make the user bored while using it. What make this website even cooler are all the links that direct user to other places so that they can also learn how to make their website responsive.
This makes me think about how am I going design my website (portfolio) later because it will be really cool if i make my portfolio responsive. However, I have never experience coding this before, so it will be another challenge that i have to go through. It also makes me think about the platform, screen size that i have to design so that it get my message across. Yet, there are still many challenges awaiting for me ahead and as a designer, i got to prepare all the tools i need so that i can overcome all of the obstacles which is trying to stop me from achieving my goal.
Links:
1.http://msdn.microsoft.com/en-us/magazine/hh653584.aspx
2.http://coding.smashingmagazine.com/tag/responsive-web-design/
3.http://designwoop.com/2012/03/15-detailed-responsive-web-design-tutorials/
Tuesday, September 11, 2012
Tuesday, September 4, 2012
Unit 8
Unit
8 Response:
Just like any other kind of design, designing an application
for a phone is a process of analyzing and trying to solve the problem so that
the end-user can have a good experience with the app. Not only solving a
problem, it requires a specific niche. It can be funny and interactive as long
as it works for its audience. Starting out with a great idea then it comes to
research to see what work and what doesn’t. Next step will be
sketching out the entire thing on paper because it is easier to see and organize
things. Information and things are set, but like everyone else, money for all
the tools will be a whole other issue that I have to deal with.
An icon is very crucial to any app because it speaks out the
concept for the app itself. Indeed words in the icon are unnecessary unless it
serves the concept. The standard gloss issue is interesting because I always
thought that designer add the gloss to their app so that it can be consistent.
Personally, I don’t like the gloss because it took
away so many good things in the icon. It is good to know that we don’t
have to include the gloss in the icon. Yay! Also, keep the icon simple so that
it won’t confuse the user. By saying simple, it doesn’t
mean plain looking or lazy design. It means thoughtful, awesome design that
people love it. Also, bring the theme of the icon into the design itself so
that it stays consistent, and WHO WANT THEIR APP TO BE SIMILAR TO MANY EXISTING
ONE? Definitely not me.
Links:
1. Another useful tips for designing icon: http://mobile.tutsplus.com/tutorials/mobile-design-tutorials/killer-tips-for-iphone-and-ipad-icon-design/
2. Awesome examples to look at: http://iphone.appstorm.net/roundups/design/30-gorgeous-iphone-app-interfaces-icons/
3. Some free tools to create icons: http://ramotion.com/icons/
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