Tuesday, September 11, 2012

Unit 9

Unit 9 Response:

First thing i have to say about this article is: "It is supper cool because i have never seen something like that before." I really like the fact that the designer choose to make more content appear while user scroll the mouse. Indeed, it makes the website more interesting in term of visual. Also, it won't make the user bored while using it. What make this website even cooler are all the links that direct user to other places so that they can also learn how to make their website responsive.

This makes me think about how am I going design my website (portfolio) later because it will be really cool if i make my portfolio responsive. However, I have never experience coding this before, so it will be another challenge that i have to go through. It also makes me think about the platform, screen size that i have to design so that it get my message across. Yet, there are still many challenges awaiting for me ahead and as a designer, i got to prepare all the tools i need so that i can overcome all of the obstacles which is trying to stop me from achieving my goal.

Links:
1.http://msdn.microsoft.com/en-us/magazine/hh653584.aspx

2.http://coding.smashingmagazine.com/tag/responsive-web-design/

3.http://designwoop.com/2012/03/15-detailed-responsive-web-design-tutorials/

Tuesday, September 4, 2012

Unit 8


Unit 8 Response:

Just like any other kind of design, designing an application for a phone is a process of analyzing and trying to solve the problem so that the end-user can have a good experience with the app. Not only solving a problem, it requires a specific niche. It can be funny and interactive as long as it works for its audience. Starting out with a great idea then it comes to research to see what work and what doesnt. Next step will be sketching out the entire thing on paper because it is easier to see and organize things. Information and things are set, but like everyone else, money for all the tools will be a whole other issue that I have to deal with.

An icon is very crucial to any app because it speaks out the concept for the app itself. Indeed words in the icon are unnecessary unless it serves the concept. The standard gloss issue is interesting because I always thought that designer add the gloss to their app so that it can be consistent. Personally, I dont like the gloss because it took away so many good things in the icon. It is good to know that we dont have to include the gloss in the icon. Yay! Also, keep the icon simple so that it wont confuse the user. By saying simple, it doesnt mean plain looking or lazy design. It means thoughtful, awesome design that people love it. Also, bring the theme of the icon into the design itself so that it stays consistent, and WHO WANT THEIR APP TO BE SIMILAR TO MANY EXISTING ONE? Definitely not me.

Links:
1. Another useful tips for designing icon: http://mobile.tutsplus.com/tutorials/mobile-design-tutorials/killer-tips-for-iphone-and-ipad-icon-design/

2. Awesome examples to look at: http://iphone.appstorm.net/roundups/design/30-gorgeous-iphone-app-interfaces-icons/

3. Some free tools to create icons: http://ramotion.com/icons/